Rabbils are an NPC and a prey animal found in Niche. They spawn from rabbil holes. Each time a creature moves, any rabbils on the island will move too. If a creature moves toward a rabbil, it will usually move away, making them difficult to catch. Depending on the camouflage of your creatures, the rabbils won't be able to see them if they are in a tile with unexplored grass. They are attracted to berry bushes, moving towards them and collecting the berries unless they are chased off during their turn. As of 0.3.0, rabbils cannot go into the water.


It requires two strength to kill a Rabbil, however if a creature has less than two strength they must hit the Rabbil twice.

Collecting Rabbil meat provides you with 4 points of food.


Rabbils are small, white entities that roam around the island, stealing berries from bushes. You can identify them by their long ears, and long, thin, rat-like tail. They also have large black eyes and white fur.


Creatures are capable of walking on top of rabbils, so a good hunting strategy is to put a creature of the player's choice (preferably a creature with more than 1 strength) on top of one, then have that creature kill it.


  • Rabbils were the first prey animal added to Niche.
  • They are a combination of a Rabbit and Gerbil