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=== Fur Color === |
=== Fur Color === |
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− | Fur color genes affect the overall color of a creature. Due to incomplete dominance, the creature's fur color will be a mix of the two genes. For example, two white fur genes will produce a |
+ | Fur color genes affect the overall color of a creature. Due to incomplete dominance, the creature's fur color will be a mix of the two genes. For example, two white fur genes will produce a white animal and two black fur genes will produce a black animal, but a black gene and a white gene will produce a grey animal. |
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!Gene |
!Gene |
Revision as of 15:39, 5 November 2017
A gene is a hereditary trait that is passed from parent to child.
In Niche, there are 21 different types of genes, each of which affects a different part or ability of the animal.
These types of genes are:
Ear, Horn, Eye, Nose, Body Type, Paws, Hind Legs, Tail, Albinism, Melanism, Fur Color, Eye Color, Horn Color, Pattern Color, Pattern, Pattern Shape, Pattern Density, Pattern Size, Blood Clotting, Fertility, and Immunity. However, males only have one copy of the blood clotting gene since it is an X-linked trait and males only have one X chromosome while females have two.
Each animal has two copies of every gene. They inherit one copy from their mother and one from their father. When they breed, each parent will randomly pass on one copy of each gene. If a gene is dominant, then only one copy is needed for it to be expressed. If it is recessive, then two copies are needed. In the case of co-dominance and incomplete dominance, both genes are expressed. Please note that if there are multiple variations of the same gene, some genes can be more dominant than others. For example, brown eyes are dominant to green eyes but recessive to black eyes. Therefore, a creature with genes for brown and green eyes will have brown eyes, but a creature with genes for brown and black eyes will have black eyes.
Special Genes
Ancient Genes
To unlock these special genes, you must travel to the mountain biome and find an ice rock. Once the rock is broken, a frozen nicheling with one of the ancient genes will appear and join your pack.
There are six ancient genes:
- Armored Body
- Digging Trunk
- Hammer Tail
- Mammoth Feet
- Megalocerous Horns
- Saber-Tooth Fangs
Hybrid Genes
Hybrid genes are unlocked by breeding a nicheling to another species. Currently, nichelings can only breed with bearyenas.
There are four hybrid genes so far:
- Bearyena Claw
- Bearyena Hind Legs
- Bearyena Snout
- Bearyena Ears
Genes and Gene Dominance
Albinism and Melanism
Albino Nichelings have white fur and red eyes, while melanistic Nichelings have black fur, tinted with a little bit of midnight-blue, it seems, and with deep black eyes. Both albinism and melanism will mask pattern, fur color, mane color, horn color, and eye color genes.
The dominance orders are: no melanism > melanism & no albinism > albinism
Melanism and Albinism aren't rarer than the other, and it's more so the "luck of the draw". If both Albinism and Melanism genes are dominant the Melanism will show visually instead.
Blood Clotting
Blood clotting affects how long the Nichelings bleed after being injured. It is a sex linked gene; females have two copies and males only have one.
The dominance order is: Normal Blood Clotting > Hemophilia
Gene | Unlock Conditions | Effect |
---|---|---|
Hemophilia | Auto unlock | Animals take high damage from blood loss |
Normal Blood Clotting | Number of generations (10) | Wounds heal normally |
Body
Body genes affect Strength, Speed, Heat Resistance, Cold Resistance, Spikiness, Swimming, Underwater Breathing, Poisonous, Stealth, Appearance to other entities, and Smell.
The dominance order is: medium body > spiky body > big body, spiky body > lean body (needs more testing)
Gene | Effect | Unlock Conditions | Image |
---|---|---|---|
Armored Body | +3 Defense | Invite animals with this gene to your tribe | |
Big Body | +2 Strength +1 Defence -1 Heat Resistance +2 Cold Resistance |
Spend time in: Cold climate (50) | |
Lean Body | +2 Speed +2 Heat Resistance -1 Cold Resistance +2 Stealth +4 Scentless |
Spend time in: Hot climate (50) | |
Medium Body | +1 Strength +1 Speed +1 Stealth +1 Scentless +1 Heat Resistance +1 Cold Resistance |
Auto unlock | |
Spiky Body | +2 Strength +1 Scentless Spikyness Disables tail |
Receive: Attack (30) | |
Toxic Body | +2 Poisonous Distasteful Appearance Disables fur color, pattern, and albinism Adds rectangular pupils as cosmetic |
Perform: Collect on Toxic berry bush (50) | |
Water Body | +2 Swimming +1 Scentless Underwater Breathing |
Perform: Swim (50) Requires one of the following genes: - Webbed Paw - Swimming Tail - Gills |
Toxic Body Colors
Color | Image |
---|---|
Blue | |
Green | |
Magenta | |
Orange | |
Yellow |
Ears
Ear genes affect Hearing, Heat Resistance and Cold Resistance.
The dominance order is: Medium Ears > Big Ears > Bearyena Ears.
Gene | Effect | Unlock Conditions | Image |
---|---|---|---|
Bearyena Ears | +3 Hearing | Invite animals with this gene to your tribe | |
Big Ears | +4 Hearing+1 Heat Resistance
-1 Cold Resistance |
Spend time in hot climate (30 turns) |
|
Medium Ears | +3 Hearing | Auto unlocked | |
Round Ears | +3 Hearing | Invite animals with this gene to your tribe |
Eyes
Eye genes affect Eyesight, Smelling, and Hearing. However, you will NEVER start off with two Nichelings that have 100% normal eyes. Either the female or male will have a recessive Shortsighted Eyes gene.
The dominance order is: Eyes > Shortsighted Eyes > Blind Eyes.
Gene | Effect | Image |
---|---|---|
Blind Eyes | 0 Eyesight +2 Smelling +1 Hearing |
|
Eyes | 2 Eyesight | |
Shortsighted Eyes | 1 Eyesight +1 Smelling |
Eye Color
Eye Color changes the color of a creature's eyes. It is a cosmetic gene and has no other effects.
The dominance order is: Black > Brown > Yellow > Green > Blue > Violet > Orange.
Gene | Image |
---|---|
Black Eyes | |
Blue Eyes | |
Brown Eyes | |
Green Eyes | |
Orange Eyes | |
Violet Eyes | |
Yellow Eyes |
Fertility
Each creature has 2 copies of the fertility gene. A creatures fertility will be the sum of both copies of the gene; e.g. an animal with a high fertility gene (+3) and a medium fertility gene (+2) will have 5 fertility. Breeding success depends on the fertility of both partners; infertile animals (0 fertility) are unable to breed whatsoever.
Fertility also affects the likelihood of twin births, with higher fertility meaning a higher chance of twins. The highest amount of fertility is 6 (per creature) and 12 in a pair.
Gene | Unlock Conditions | Effect | Image |
---|---|---|---|
High Fertility | Number of days survived (100) | +3 Fertility | |
Normal Fertility | Number of days survived (50) | +2 Fertility | |
Low Fertility | Auto Unlocked | +1 Fertility | |
Infertile | Auto Unlocked | +0 Fertility |
Head
Head genes affect Strength, Smelling, Cracking, Underwater Breathing, Feeding from the Bottom, and Venomous.
The dominance order is: Derp Snout > Normal Snout > Big Nose > Cracker Jaw > Poison Fang > Platypus Beak > Gills.
Poison Fang > Digging Trunk; Poison Fang > Sabertooth fangs; Platypus Beak > Bearyena Snout --- more testing required to determine exact order
Gene | Effect | Unlock Conditions | Image |
---|---|---|---|
Bearyena Snout | +2 Strength | Invite animals with this gene to your tribe | |
Big Nose | +3 Smelling | Perform: Explore on Grass (100) | |
Cracker Jaw | +2 Cracking +2 Smelling |
Perform: Crack (50) | |
Derp Snout | +2 Smelling | ||
Digging Trunk | +3 Digging +3 Smelling |
Invite Animals with this gene to your tribe | |
Gills | Underwater Breathing | Perform: Swim (50) Requires the following gene: -Water Body |
|
Normal Snout | +2 Smelling | ||
Platypus Beak | +1 Feeding from the Bottom | Perform: Water Dig (70) Requires one of the following genes: -Webbed Paw -Webbed Hind Legs |
|
Poison Fang | +2 Venomous +1 Smelling |
Travel to new islands Requires the following gene: -Toxic Body |
|
Saber Tooth Fangs | +2 Strength | Invite animals with this gene to your tribe |
Hind Leg
Hind Leg genes affect Speed and Swimming.
The dominance order is Hind Leg > Webbed Hind Leg > Bearyena Hind Leg
Gene | Effect | Unlock Conditions | Image |
---|---|---|---|
Bearyena Hind Leg | +1 Speed +1 Swimming +1 Strength |
Invite animals with this gene to your tribe | |
Hind Leg | +2 Speed +1 Swimming |
When you start off your game, this will be one of your starter genes, concluding, it is auto-unlocked in the very beginning. | |
Webbed Hind Leg | +1 Speed +2 Swimming |
Perform: Swim (30) |
Horn
Horn Genes affect strength.
The dominance order is: No Horns > Ram > Antlers
Gene | Effect | Unlock Condition | Image |
---|---|---|---|
Antlers | +1 Strength | Spend time in cold climate (30 turns)
Perform: Attack (50) |
|
Megalocerous Horns | +2 Strength | Invite animals with this gene to your tribe | |
No Horns | No effect | Auto unlock | |
Ram | +1 Strength | Perform: Attack (50) |
Horn Color
Horn Color genes affect the color of the horns on creatures. Due to incomplete dominance, the Horn Color is a mix of the creature's two genes.
The colors are White, Black, Brown, and Red.
Immunity
Each creature has two genes for immunity, which they inherit from their parents. Creatures with two identical immunity genes are more susceptible to illness than creatures with two different copies.
The immunity genes are A, B, C, D, E, F, G, H, I, J, K, and Home Island Immunity. Immunity J is the rarest immunity you can get in the game, and the most common immunity will depend on how you play/breed your Nichelings.
Image | Immunity |
---|---|
Immunity A | |
Immunity B | |
Immunity C | |
Immunity D | |
Immunity E | |
Immunity F | |
Immunity G | |
Immunity H | |
Immunity I | |
Immunity J | |
Immunity K | |
Home Island Immunity |
Fur Color
Fur color genes affect the overall color of a creature. Due to incomplete dominance, the creature's fur color will be a mix of the two genes. For example, two white fur genes will produce a white animal and two black fur genes will produce a black animal, but a black gene and a white gene will produce a grey animal.
Gene | Effect |
---|---|
Black Fur | +2 Camouflage in Jungle +2 Camouflage in Swamps |
Chestnut Brown Fur | +2 Camouflage in Savannah |
Moss Brown Fur | +2 Camouflage in Grasslands |
White Fur | +2 Camouflage in Mountains |
Red Fur | ??? |
Beige Fur | +2 Camouflage in Sand |
Yellow Fur | ??? |
Red Brown Fur | ??? |
Pattern Color
Pattern Color genes affect the color of the mane on male creatures and pattern on all creatures. Due to incomplete dominance, the mane and pattern color is a mix of the creature's two genes.
Mane Color Combination | Image |
---|---|
Black and Black | |
Black and Beige | |
Black and Red | |
Black and Brown | |
Beige on Beige | |
Beige and Red | |
Beige and Brown | |
Red and Red | |
Red and Brown | |
Brown and Brown |
Patterns
Pattern project here
Patterns affect camouflage.
The dominance order is: No Pattern > Dots > Stripes > .
The pattern system has 4 layers Pattern - Pattern Type - Pattern Density - Pattern Size.
There are 3 patterns, Dots, Stripes and Mask as well as No Pattern. Each pattern has 4 types A, B, C, D, and these types influence how the pattern looks. Patterns also have density and size, also which influence how the pattern will look.
Paw
Paw genes affect Speed, Strength, Collecting, Cracking, Swimming, and Digging. The genes are co-dominant.
Gene | Effect | Unlock Conditions | Image |
---|---|---|---|
Bearyena Claw | +3 Strength+3 Fishing | Invite animals with this gene to your tribe | |
Claw | +2 Strength+2 Fishing | Perform: attack (50) | |
Deformed Paw | A useless, crippled paw. | ||
Digging Paw | +1 Digging | Perform: Dig (50) | |
Mammut Foot | +2 Cold Resistance | Invite animals with this gene to your tribe | |
Nimble Fingers | +2 Collecting+1 Cracking | Perform: Collect (70)
Requires one of the following genes: - Runner Leg - Velvet Paw |
|
Runner Leg | +1 Speed+1 Collecting
+1 Stealth |
||
Velvet Paw | +3 Stealth+1 Collecting | Travel to new islands
Requires the following gene: - Runner Leg |
|
Webbed Paw | +1 Swimming | Perform: Swim (30) |
Tail
Tail genes affect Swimming and Fishing.
The dominance order is: Fluffy Tail > Swimming Tail > Fishing Tail > Stinky Tail
Gene | Effect | Unlock Condition | Image |
---|---|---|---|
Fishing Tail | +2 Fishing | Perform: Fish (30) | |
Medium Tail | +1 Cold Resistance | Auto unlock | |
Hammer Tail | +1 Strength | Invite animals with this gene to your tribe | |
Stinky Tail | Distasteful Scent | Perform: Collect on Smelly fruit tree (30) | |
Swimming Tail | +1 Swimming | Travel to new islands (Oasis) |