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A gene is a hereditary trait that is passed from parent to child.
0GeneList
In Niche, there are 21 different types of genes, each of which affects a different part or ability of the animal.

These types of genes are:

0DNAStrandGenes

Ear, Horn, Eye, Nose, Body Type, Paws, Hind Legs, Tail, Albinism, Melanism, Fur Color, Eye Color, Horn Color, Pattern Color, Pattern, Pattern Shape, Pattern Density, Pattern Size, Blood Clotting, Fertility, and Immunity. However, males only have one copy of the blood clotting gene since it is an X-linked trait and males only have one X chromosome while females have two.

Each animal has two copies of every gene. They inherit one copy from their mother and one from their father. When they breed, each parent will randomly pass on one copy of each gene. If a gene is dominant, then only one copy is needed for it to be expressed. If it is recessive, then two copies are needed. In the case of co-dominance and incomplete dominance, both genes are expressed. Please note that if there are multiple variations of the same gene, some genes can be more dominant than others. For example, brown eyes are dominant to green eyes but recessive to black eyes. Therefore, a creature with genes for brown and green eyes will have brown eyes, but a creature with genes for brown and black eyes will have black eyes.

Special Genes

Ancient Genes

To unlock these special genes, you must travel to the mountain biome and find an ice rock. Once the rock is broken, a frozen nicheling with one of the ancient genes will appear and join your pack.

There are six ancient genes:

  • Armored Body
  • Digging Trunk
  • Hammer Tail
  • Mammoth Feet
  • Megalocerous Horns
  • Saber-Tooth Fangs

Hybrid Genes

Hybrid genes are unlocked by breeding a nicheling to another species. Currently, nichelings can only breed with bearyenas.

There are four hybrid genes so far:

  • Bearyena Claw
  • Bearyena Hind Legs
  • Bearyena Snout
  • Bearyena Ears

Genes and Gene Dominance

Albinism and Melanism

Melanism

Albino Nichelings have white fur and red eyes, while melanistic Nichelings have black fur, tinted with a little bit of midnight-blue, it seems, and with deep black eyes. Both albinism and melanism will mask pattern, fur color, mane color, horn color, and eye color genes.

The dominance orders are: no melanism > melanism & no albinism > albinism

Melanism and Albinism aren't rarer than the other, and it's more so the "luck of the draw". If both Albinism and Melanism genes are dominant the Melanism will show visually instead.

Albinism

Blood Clotting

Blood clotting affects how long the Nichelings bleed after being injured. It is a sex linked gene; females have two copies and males only have one.

The dominance order is: Normal Blood Clotting > Hemophilia

Gene Unlock Conditions Effect
Hemophilia Auto unlock Animals take high damage from blood loss
Normal Blood Clotting Number of generations (10) Wounds heal normally

Body

Body genes affect Strength, Speed, Heat Resistance, Cold Resistance, Spikiness, Swimming, Underwater Breathing, Poisonous, Stealth, Appearance to other entities, and Smell.

The dominance order is: medium body > spiky body > big body, spiky body > lean body (needs more testing)

Gene Effect Unlock Conditions Image
Armored Body +3 Defense Invite animals with this gene to your tribe
Armored Body
Big Body +2 Strength
+1 Defence
-1 Heat Resistance
+2 Cold Resistance
Spend time in: Cold climate (50)
BigBody
Lean Body +2 Speed
+2 Heat Resistance
-1 Cold Resistance
+2 Stealth
+4 Scentless
Spend time in: Hot climate (50)
Screen Shot 2017-04-22 at 11.04.19 PM
Medium Body +1 Strength
+1 Speed
+1 Stealth
+1 Scentless
+1 Heat Resistance
+1 Cold Resistance
Auto unlock
NormalBody
Spiky Body +2 Strength
+1 Scentless
Spikyness
Disables tail
Receive: Attack (30)
0SpikyBody
0SpikyBody2
Toxic Body +2 Poisonous
Distasteful Appearance
Disables fur color, pattern, and albinism
Adds rectangular pupils as cosmetic
Perform: Collect on Toxic berry bush (50)
Blue side on
Water Body +2 Swimming
+1 Scentless
Underwater Breathing
Perform: Swim (50)
Requires one of the following genes:
- Webbed Paw
- Swimming Tail
- Gills
WaterBody

Toxic Body Colors

Color Image
Blue
Blue
Green
Green
Magenta
Magenta
Orange
Orange
Yellow
Yellow

Ears

Ear genes affect Hearing, Heat Resistance and Cold Resistance.

The dominance order is: Medium Ears > Big Ears > Bearyena Ears.

Gene Effect Unlock Conditions Image
Bearyena Ears +3 Hearing Invite animals with this gene to your tribe
Bearyena ears
Big Ears +4 Hearing+1 Heat Resistance

-1 Cold Resistance

Spend time in hot climate (30 turns)

0BigEars-0
Medium Ears +3 Hearing Auto unlocked
0NormalEars-0
Round Ears +3 Hearing Invite animals with this gene to your tribe
0RoundEars

Eyes

Eye genes affect Eyesight, Smelling, and Hearing. However, you will NEVER start off with two Nichelings that have 100% normal eyes. Either the female or male will have a recessive Shortsighted Eyes gene.

The dominance order is: Eyes > Shortsighted Eyes > Blind Eyes.

Gene Effect Image
Blind Eyes 0 Eyesight
+2 Smelling
+1 Hearing
Blind
Eyes 2 Eyesight
Eyes
Shortsighted Eyes 1 Eyesight
+1 Smelling
ShortsightedEyes

Eye Color

Eye Color changes the color of a creature's eyes. It is a cosmetic gene and has no other effects.

The dominance order is: Black > Brown > Yellow > Green > Blue > Violet > Orange.

Gene Image
Black Eyes
BlackEyesVisual
Blue Eyes
BlueEyesVisual
Brown Eyes
BrownEyesVisual
Green Eyes
GreenEyesVisual
Orange Eyes
OrangeEyesVisual
Violet Eyes
VioletEyesVisual
Yellow Eyes
YellowEyesVisual

Fertility

Each creature has 2 copies of the fertility gene. A creatures fertility will be the sum of both copies of the gene; e.g. an animal with a high fertility gene (+3) and a medium fertility gene (+2) will have 5 fertility. Breeding success depends on the fertility of both partners; infertile animals (0 fertility) are unable to breed whatsoever.

Fertility also affects the likelihood of twin births, with higher fertility meaning a higher chance of twins. The highest amount of fertility is 6 (per creature) and 12 in a pair.

Gene Unlock Conditions Effect Image
High Fertility Number of days survived (100) +3 Fertility
3
Normal Fertility Number of days survived (50) +2 Fertility
2
Low Fertility Auto Unlocked +1 Fertility
1
Infertile Auto Unlocked +0 Fertility
.JPG

Head

Head genes affect Strength, Smelling, Cracking, Underwater Breathing, Feeding from the Bottom, and Venomous.

The dominance order is: Derp Snout > Normal Snout > Big Nose > Cracker Jaw > Poison Fang > Platypus Beak > Gills.

Poison Fang > Digging Trunk; Poison Fang > Sabertooth fangs; Platypus Beak > Bearyena Snout --- more testing required to determine exact order

Gene Effect Unlock Conditions Image
Bearyena Snout +2 Strength Invite animals with this gene to your tribe
Beary ena niche gh
Big Nose +3 Smelling Perform: Explore on Grass (100)
0BigSnoot
Cracker Jaw +2 Cracking
+2 Smelling
Perform: Crack (50)
CrackerJaw
Derp Snout +2 Smelling
0DerpSnoot
Digging Trunk +3 Digging
+3 Smelling
Invite Animals with this gene to your tribe
Picture1
Gills Underwater Breathing Perform: Swim (50)
Requires the following gene:
-Water Body
Gills
Normal Snout +2 Smelling
0LittleSnoot
Platypus Beak +1 Feeding from the Bottom Perform: Water Dig (70)
Requires one of the following genes:
-Webbed Paw
-Webbed Hind Legs
Plat
Poison Fang +2 Venomous
+1 Smelling
Travel to new islands
Requires the following gene:
-Toxic Body
Poisonousfangs
Saber Tooth Fangs +2 Strength Invite animals with this gene to your tribe
Sabertoot
799896214 preview SabertoothFangs

Hind Leg

Hind Leg genes affect Speed and Swimming.

The dominance order is Hind Leg > Webbed Hind Leg > Bearyena Hind Leg

Gene Effect Unlock Conditions Image
Bearyena Hind Leg +1 Speed
+1 Swimming
+1 Strength
Invite animals with this gene to your tribe
Hind Leg +2 Speed
+1 Swimming
When you start off your game, this will be one of your starter genes, concluding, it is auto-unlocked in the very beginning.
Hinds
Webbed Hind Leg +1 Speed
+2 Swimming
Perform: Swim (30)
799896214 preview WebbedHindLegs
Digger Claw No Paw Normal Ears Webbed Feet

Horn

Horn Genes affect strength.

The dominance order is: No Horns > Ram > Antlers

Gene Effect Unlock Condition Image
Antlers +1 Strength Spend time in cold climate (30 turns)

Perform: Attack (50)

799896214 preview Antlers
Megalocerous Horns +2 Strength Invite animals with this gene to your tribe
799896214 preview MegalocerosHorns
No Horns No effect Auto unlock
Nohorns
Ram +1 Strength Perform: Attack (50)
Ram

Horn Color

Horn Color genes affect the color of the horns on creatures. Due to incomplete dominance, the Horn Color is a mix of the creature's two genes.

The colors are White, Black, Brown, and Red.

Immunity

Each creature has two genes for immunity, which they inherit from their parents. Creatures with two identical immunity genes are more susceptible to illness than creatures with two different copies.

The immunity genes are A, B, C, D, E, F, G, H, I, J, K, and Home Island Immunity. Immunity J is the rarest immunity you can get in the game, and the most common immunity will depend on how you play/breed your Nichelings.

 
Image Immunity
Immunity A
Immunity A
Immunity B
Immunity B
Immunity C
Immunity C
Immunity D
Immunity D
Immunity E
Immunity E
Immunity F
Immunity F
Immunity G
Immunity G
Immunity H
Immunity H
Immunity I
Immunity I
FornichewikiimmunityJ
Immunity J
Screenshot(2)
Immunity K
Home
Home Island Immunity

Fur Color

Fur color genes affect the overall color of a creature. Due to incomplete dominance, the creature's fur color will be a mix of the two genes. For example, two white fur genes will produce a grey animal and two black fur genes will produce a black animal, but a black gene and a white gene will produce a grey animal.

Gene Effect
Black Fur +2 Camouflage in Jungle
+2 Camouflage in Swamps
Chestnut Brown Fur +2 Camouflage in Savannah. date:10/17
Moss Brown Fur +2 Camouflage in Grasslands. date:1017
White Fur +2 Camouflage in Mountains
Red Fur (Not for Savannah. date:10/17)
Beige Fur +2 Camouflage in Sand
Yellow Fur ???
Red Brown Fur ???

Pattern Color

Pattern Color genes affect the color of the mane on male creatures and pattern on all creatures. Due to incomplete dominance, the mane and pattern color is a mix of the creature's two genes.

Mane Color Combination Image
Black and Black
799896214 preview BlackMane
Black and Beige
799896214 preview BeigeBlackMane
Black and Red
799896214 preview RedBlackMane
Black and Brown
799896214 preview BrownBlackMane
Beige on Beige
799896214 preview BeigeMane
Beige and Red
799896214 preview RedBeigeMane
Beige and Brown
799896214 preview BeigeBrownMane
Red and Red
799896214 preview RedMane
Red and Brown
799896214 preview RedBrownMane
Brown and Brown
799896214 preview BrownMane

Patterns

Pattern project here

Patterns affect camouflage.

The dominance order is: No Pattern > Dots > Stripes > .

The pattern system has 4 layers Pattern - Pattern Type - Pattern Density - Pattern Size.

There are 3 patterns, Dots, Stripes and Mask as well as No Pattern. Each pattern has 4 types A, B, C, D, and these types influence how the pattern looks. Patterns also have density and size, also which influence how the pattern will look.

Paw

Paw genes affect Speed, Strength, Collecting, Cracking, Swimming, and Digging. The genes are co-dominant.

Gene Effect Unlock Conditions Image
Bearyena Claw +3 Strength+3 Fishing Invite animals with this gene to your tribe
Big bear claw
Small bear claw
Claw +2 Strength+2 Fishing Perform: attack (50)
Claw1
Claw2
Deformed Paw A useless, crippled paw.
Digger Claw No Paw Normal Ears Webbed Feet
Picture2-0
Digging Paw +1 Digging Perform: Dig (50)
Diggingpaw1
Diggingpaw2
Mammut Foot +2 Cold Resistance Invite animals with this gene to your tribe
Mammut
Picture4
Nimble Fingers +2 Collecting+1 Cracking Perform: Collect (70)

Requires one of the following genes:

- Runner Leg

- Velvet Paw

NimblePaw
NimblePaw1
Runner Leg +1 Speed+1 Collecting

+1 Stealth

Runningpaw
Runningpaw2
Velvet Paw +3 Stealth+1 Collecting Travel to new islands

Requires the following gene:

- Runner Leg

Velvetpaw1
Velvetpaw2
Webbed Paw +1 Swimming Perform: Swim (30)
Webbed Paw
Picture8

Tail

Tail genes affect Swimming and Fishing.

The dominance order is: Fluffy Tail > Swimming Tail > Fishing Tail > Stinky Tail

Gene Effect Unlock Condition Image
Fishing Tail +2 Fishing Perform: Fish (30)
Fishinum
Medium Tail +1 Cold Resistance Auto unlock
Medium Tail 1
Hammer Tail +1 Strength Invite animals with this gene to your tribe
799896214 preview HammerTail1
Untitled
Stinky Tail Distasteful Scent Perform: Collect on Smelly fruit tree (30)
Stinky Tail
Swimming Tail +1 Swimming Travel to new islands (Oasis)
Swiming Tail

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