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0GeneList
A gene is a hereditary trait that is passed from parent to child.

In Niche, there are 21 different types of genes, each of which affects a different part or ability of the animal.

These types of genes are:

0DNAStrandGenes

Ear, Horn, Eye, Nose, Body Type, Paws, Hind Legs, Tail, Albinism, Melanism, Fur Color, Eye Color, Horn Color, Pattern Color, Pattern, Pattern Shape, Pattern Density, Pattern Size, Blood Clotting, Fertility, and Immunity. However, males only have one copy of the blood clotting gene since it is an X-linked trait and males only have one X chromosome while females have two.

Each animal has two copies of every gene. They inherit one copy from their mother and one from their father. When they breed, each parent will randomly pass on one copy of each gene. If a gene is dominant, then only one copy is needed for it to be expressed. If it is recessive, then two copies are needed. In the case of co-dominance and incomplete dominance, both genes are expressed. Please note that if there are multiple variations of the same gene, some genes can be more dominant than others. For example, brown eyes are dominant to green eyes but recessive to black eyes. Therefore, a creature with genes for brown and green eyes will have brown eyes, but a creature with genes for brown and black eyes will have black eyes.


Genes and Gene Dominance

Albinism and Melanism

Melanism-0

Melanism in a Nicheling

Albino Nichelings have white fur and red eyes, while melanistic Nichelings have black fur, tinted with a little bit of midnight-blue. Both albinism and melanism will mask pattern, fur color, mane color, and horn color. Albinism will also mask eye color.

Albinism

Albinism in a Nicheling

The dominance orders are: no melanism > melanism & no albinism > albinism

Melanism and Albinism aren't rarer than the other, and it's more so the "luck of the draw". If both Albinism and Melanism genes are dominant the Melanism will show visually instead.

Blood Clotting

Blood clotting affects how long the Nichelings bleed after being injured. It is a sex linked gene; females have two copies and males only have one.

The dominance order is: Normal Blood Clotting > Hemophilia

Gene Unlock Conditions Effect
Hemophilia Auto unlock Animals take high damage from blood loss
Normal Blood Clotting Number of generations (10) Wounds heal normally

Fur Color

Fur color genes affect the overall color of a creature. Due to incomplete dominance, the creature's fur color will be a mix of the two genes. For example, two white fur genes will produce a white animal and two black fur genes will produce a black animal, but a black gene and a white gene will produce a grey animal.

Gene Effect
Black Fur +2 Camouflage in Jungle
+2 Camouflage in Swamps
Chestnut Brown Fur +2 Camouflage in Savannah
Moss Brown Fur +2 Camouflage in Grasslands
White Fur +2 Camouflage in Snow
Red Fur None
Beige Fur +2 Camouflage in Savannah

+2 Camouflage on Sand

Yellow Fur None
Red Brown Fur +2 Camouflage in Mountains

Pattern Color

Pattern Color genes affect the color of the mane on male creatures and pattern on all creatures. Due to incomplete dominance, the mane and pattern color is a mix of the creature's two genes. (This section is incredibly outdated)

Mane Color Combination Image
Black and Black
799896214 preview BlackMane
Black and Beige
799896214 preview BeigeBlackMane
Black and Red
799896214 preview RedBlackMane
Black and Brown
799896214 preview BrownBlackMane
Beige on Beige
799896214 preview BeigeMane
Beige and Red
799896214 preview RedBeigeMane
Beige and Brown
799896214 preview BeigeBrownMane
Red and Red
799896214 preview RedMane
Red and Brown
799896214 preview RedBrownMane
Brown and Brown
799896214 preview BrownMane

Patterns

Pattern project here

Patterns affect camouflage.

The dominance order is: No Pattern > Dots > Stripes > Mask.

The pattern system has 4 layers Pattern - Pattern Type - Pattern Density - Pattern Size.

There are 3 patterns, Dots, Stripes and Mask as well as No Pattern. Each pattern has 4 types A, B, C, D, and these types influence how the pattern looks. Patterns also have density and size, also which influence how the pattern will look.

Ears

Ear genes affect Hearing, Heat Resistance and Cold Resistance.

The dominance order is: Medium Ears > Big Ears > Bearyena Ears > Round Ears(?).

Gene Effect Unlock Conditions Image
Bearyena Ears +3 Hearing Invite animals with this gene to your tribe
Bearyenaear
Big Ears +4 Hearing+1 Heat Resistance

-1 Cold Resistance

Spend time in hot climate (30 Days)

Bigear
Medium Ears +3 Hearing Auto unlocked
Nothing on head
Round Ears +3 Hearing Invite animals with this gene to your tribe.

(Only avaliable in Story Mode.)

Roundear

Head

Head genes affect Strength, Smelling, Cracking, Collecting, Underwater Breathing, Feeding from the Bottom, Digging, and Venomous.

The dominance order is: Derp Snout > Normal Snout > Big Nose > Cracker Jaw > Poison Fang > Platypus Beak > Gills > Saber Tooth Fangs > Digging Trunk > Bird Beak > Bearyena Snout

Gene Effect Unlock Conditions Image
Bearyena Snout +2 Strength+1 Distasteful Appearance

+1 Strong Voice

+2 Smelling

Invite animals with this gene to your tribe
Bearyena
Big Nose +3 Smelling Perform: Explore on Grass (100)
Bignose
Cracker Jaw +2 Cracking
+2 Smelling
Perform: Crack (50)
Cracker
Derp Snout +2 Smelling

+1 Distasteful Appearance

Auto Unlocked
Derp
Digging Trunk +3 Digging
+3 Smelling
Unlocked when found in

ice block.

Trunk
Gills +1 Underwater Breathing Perform: Swim (50)
Water-0
Normal Snout +2 Smelling Auto Unlocked
Nothing on head
Platypus Beak +1 Feeding from the Bottom Perform: Water Dig (70)
Platypus
Poison Fang +2 Venomous
+1 Smelling
Unlocked when traveled to a full swamp island.

(Full meaning all swamp, no grassland.)

Fangs
Saber Tooth Fangs +2 Strength Unlocked when found in

ice block.

Saber
Bird Beak +2 Smelling+1 Collecting

+2 Digging

Perform: Fly (50)
Beak
BirdBeak-0
Purr Snout +1 Healing Purr Lick (30)
Heat body 2.0
Purr

Horn

Horn Genes affect strength and weather prediction.

The dominance order is: No Horns > Ram > Antlers > Antennae (Antennae needs more testing)

Gene Effect Unlock Condition Image
Antlers +1 Strength Spend time in cold climate (30 Days)

Perform: Attack (50)

Antlers
Megalocerous Horns +2 Strength Unlocked when found in ice block.
Megaloceros horns
No Horns No Effect Auto unlock
Nothing on head
Ram +1 Strength Perform: Attack (50)
Ram-0
Antennae +1 Weather Prediction Invite animals with this gene into your tribe.
Antenna
Atenna
New ANTENNA

Horn Color

Horn Color genes affect the color of the horns and claws on creatures. Due to incomplete dominance, the Horn Color is a mix of the creature's two genes.

The colors are White, Black, Brown, and Red.

Eyes

Eye genes affect Eyesight, Smelling, and Hearing. However, you will rarely start off with two Nichelings that have 100% normal eyes.

The dominance order is: Eyes > Shortsighted Eyes > Blind Eyes.

Gene Effect Image
Blind Eyes 0 Eyesight
+2 Smelling
+1 Hearing
Blind
Eyes 2 Eyesight
Eyes
Shortsighted Eyes 1 Eyesight
+1 Smelling
ShortsightedEyes

Eye Color

Eye Color changes the color of a creature's eyes. It is a cosmetic gene and has no other effects.

The dominance order is: Black > Brown > Yellow > Green > Blue > Violet > Orange.

Gene Image
Black Eyes
BlackEyesVisual
BlackEye
Blue Eyes
BlueEyesVisual
BlueEye
Brown Eyes
BrownEyesVisual
BrownEye
Green Eyes
GreenEyesVisual
GreenEye
Orange Eyes
OrangeEyesVisual
OrangeEye
Violet Eyes
VioletEyesVisual
Violeteye
Yellow Eyes
YellowEyesVisual
YellowEye-0

Body

Body genes affect Strength, Speed, Heat Resistance, Cold Resistance, Spikiness, Swimming, Underwater Breathing, Poisonous, Stealth, Flight, Appearance, and Smell.

The dominance order is: medium body > spiky body > lean body > big body > armoured body > water body > toxic body > heat body.

Gene Effect Unlock Conditions Image
Armored Body +3 Defense Unlocked when found in

ice block.

Armor
Big Body +2 Strength
+1 Defence
-1 Heat Resistance
+2 Cold Resistance

-1 Flight

Spend time in: Cold climate (50)
Big
Lean Body +2 Speed
+2 Heat Resistance
-1 Cold Resistance
+2 Stealth
+4 Scentless
Spend time in: Hot climate (50)
Lean
Medium Body +1 Strength
+1 Speed
+1 Stealth
+1 Scentless
+1 Heat Resistance
+1 Cold Resistance
Auto unlocked.
Medium
Spiky Body +2 Strength
+1 Scentless
+1 Spikyness
Disables tail
Receive: Attack (30)
Spiky
Toxic Body +2 Poisonous
+1 Distasteful Appearance
Disables fur color, albinism and melanism
Perform: Collect on Toxic berry bush (50)
Toxic1
Water Body +2 Swimming
+1 Scentless
+ 1 Underwater Breathing
Perform: Swim (50)
Water
Heat Body +4 Cold Resistance

+1 Heat Radiation

Spend Time in: Cold Climate (35)
Heat body 2.0
Heat

Toxic Body Colors (Old & New)

Color Image
Blue
Blue
Toxic-3
Green
Green
Toxic-0
Magenta
Magenta
Toxic-1
Orange
Orange
Toxic
Yellow
Yellow
Toxic-2

Paw

Paw genes affect Speed, Strength, Collecting, Cracking, Swimming, and Digging. The genes are co-dominant.

Gene Effect Unlock Conditions Image
Bearyena Claw +3 Strength+1 Fishing Invite animals with this gene to your tribe.
Bearyena-1
Claw +2 Strength+2 Fishing Perform: Attack (50)
Claw
Deformed Paw A useless, crippled paw. Auto unlocked. ;
No
Digging Paw +1 Digging Perform: Dig (50)
Digger
Mammut Foot +1 Cold Resistance+1 Defense Unlocked when found in ice block.
Mammoth
Nimble Fingers +2 Collecting+1 Cracking Perform: Collect (70)
Gather
Runner Leg +1 Speed+1 Collecting

+1 Stealth

Auto unlocked.
Normal paws
Velvet Paw +2 Stealth+1 Collecting Travel to a jungle or full jungle.
Velver
Webbed Paw +1 Swimming Perform: Swim (30)
Webbed-0
Wings +8 flying if genes are identical Invite animals with this gene into your tribe.
Wings
Wings

Hind Leg

Hind Leg genes affect Speed and Swimming.

The dominance order is Hind Leg > Webbed Hind Leg > Bearyena Hind Leg

Gene Effect Unlock Conditions Image
Bearyena Hind Leg +1 Speed
+1 Swimming
+1 Strength
Invite animals with this gene to your tribe.
Bearyena-0
Hind Leg +2 Speed
+1 Swimming
Auto unlocked.
Normal
Webbed Hind Leg +1 Speed
+2 Swimming
Perform: Swim (30)
Webbed

Tail

The dominance order is: Medium Tail > Swimming Tail > Fishing Tail > Stinky Tail > Scorpion Tail > Peacock Tail > Hammer Tail.

Gene Effect Unlock Condition Image
Fishing Tail +2 Fishing Perform: Fish (30)
Fishing
Medium Tail +1 Cold Resistance Auto unlocked.
Normal-0
Hammer Tail +1 Strength Unlocked when found in ice block.
Hammer
Stinky Tail +1 Distasteful Scent Perform: Collect on Smelly Fruit Tree. (30)
Stinky
Swimming Tail +1 Swimming Travel to new islands.(Oasis)
Water-1
Peacock Tail Male: +1 Attractiveness

Female:

No Status Effect

Perform: Call to attract wild animals (40)
Antenna
Peacock
PeacockFemale
Scorpion Tail

(Dotted coloring and such on the tail is determined by horn color.)

+1 Poison Resistance+1 Poison Damage Spend time in: Hot Climate (50)

Perform: Attack (40)

Scorpion tail
ScorpionTail
Tailfin +2 Swimming

-1 Cold Resistance

Perform 100 Swim
Mezmi
TailFin

Fertility

Each creature has 2 copies of the fertility gene. A creature's fertility will be the sum of both copies of the gene; e.g. an animal with a high fertility gene (+3) and a medium fertility gene (+2) will have 5 fertility. Breeding success depends on the fertility of both partners; infertile animals (0 fertility) are unable to breed at all.

Fertility also affects the likelihood of twin births, with higher fertility meaning a higher chance of twins. The highest amount of fertility is 6 (per creature) and 12 in a pair.

Gene Unlock Conditions Effect Image
High Fertility Number of days survived (100) +3 Fertility
3
Normal Fertility Number of days survived (50) +2 Fertility
2
Low Fertility Auto Unlocked +1 Fertility
1
Infertile Auto Unlocked +0 Fertility
.JPG

Immunity

Each creature has two genes for immunity, which they inherit from their parents. Creatures with two identical immunity genes are born with a genetic illness. As genetic illnesses can't be cured, it causes them to live for half the amount of days they normally would. (12.)

The immunity genes are A, B, C, D, E, F, G, H, I, J, K, and Home Island Immunity. Immunity J is the rarest immunity you can get in the game, as it is almost always found exclusively in the jungles, and the most common immunity will depend on how you play/breed your Nichelings.

Image Immunity
Immunity gene A
Immunity A
Immunity gene B
Immunity B
C immunity gene
Immunity C
Immunity gene D
Immunity D
Immunity gene E
Immunity E
Immunity gene F
Immunity F
Immunity gene G
Immunity G
Immunity gene H
Immunity H
Immunity gene I
Immunity I
FornichewikiimmunityJ
Immunity J
Immunity gene K
Immunity K
Home
Home Island Immunity

Special Genes

Ancient Genes

To unlock these special genes, you must travel to the mountain biome and find an ice rock. Once the rock is broken, a frozen nicheling with one of the ancient genes will appear and join your pack.

Gene Effect Unlock Conditions Image
Armored Body +3 Defense Unlocked when found in

ice block.

Armor
Digging Trunk +3 Digging
+3 Smelling
Unlocked when found in

ice block.

Trunk
Hammer Tail +1 Strength+1 Cracking Unlocked when found in

ice block.

Hammer
Mammoth Feet +1 Cold Resistance

+1 Defense

Unlocked when found in

ice block.

Mammoth
Megalocerous Horns +2 Strength Unlocked when found in

ice block.

Megaloceros horns
Saber-Tooth Fangs +2 Strength Unlocked when found in

ice block.

Saber

Hybrid Genes

Hybrid genes are unlocked by breeding a nicheling to another species. Currently, nichelings can only breed with bearyenas.

Gene Effect Unlock Conditions Image
Bearyena Claw +3 Strength +1 Fishing Invite animals with this gene to your tribe.
Bearyena-1
Bearyena Ears +3 Hearing Invite animals with this gene to your tribe.
Bearyenaear
Bearyena Hind Legs +1 Speed
+1 Swimming
+1 Strength
Invite animals with this gene to your tribe.
Bearyena-0
Bearyena Snout +2 Strength+1 Strong Voice

+1 Distasteful Appearance

Invite animals with this gene to your tribe
Bearyena

Potential/Unknown Genes.

Gene

Effect Unlock conditions Image
Triceratops Shield N/A N/A
20180422142524 1
Snow Body N/A N/A
20180422154845 1